Hafling

  • Hit Points: 8
  • Base To Hit: +0
  • Saving Throw: 14 – you gain a +4 to saves vs. magic and a +1 to saves vs. death & poison.
  • Damage: 1d6
  • Deadly Accurate with Missiles The Halfilng gains a +2 to attack when firing missile weapons in combat.
  • Near Invisibility When not engaged in combat, Halflings are hard to see and move with almost total silence.
  • Hard to Hit: Large creatures are at a disadvantage when attacking a Halfling.
  • Languages: In addition to Common Halfling can speak with gnomes and elves.

Hafling

Whitebox Adventures michaelh1142 michaelh1142