- Hit Points: 8
- Base To Hit: +0
- Saving Throw: 14 – you gain a +4 to saves vs. magic and a +1 to saves vs. death & poison.
- Damage: 1d6
- Hereditary Foes: The Dwarf gains a +1 to attack when fighting orcs and goblins.
- Keen Dectection: The Dwarf is good at spotting traps, slanting passages, and new construction while underground.
- Hard to Hit: Large creatures are at a disadvantage when attacking a Dwarf.
- Languages: In addition to Common and Dwarven, the Dwarf can speak with gnomes, goblins, orcs, and kobolds.